Resource buildings help you to gather CLEG tokens, Stone, and Iron to make your progress in the game. Resource buildings have Health. They lose 2 HP per day and will stop working when their HP reaches 0. You can repair them by paying the game's token. Buildings Lose 5% of their performance by losing every 20 HP. The repair cost to recover 100 HP is 50% of the building value (the cost to build and upgrade the building to reach the current level).
Resource buildings also have a capacity. You have to collect their resources before they get full and stop working.
Level 0 is free for all. Everyone has a free CLEG Mine with 25 CLEG Production Per day. Capacity: 25 CLEG.
** Cost for repair for each missing Health.
Barracks are used to train troops and heal them after a battle. Train speed / Combine Time: 12 hours. Healing 10 per hour. Capacity: 5.
By upgrading barracks, Capacity will increase by 2 per level. And Armor, Damage, and Magic Resistance of units will increase by 10% per level.
* Healing/Day: When units are injured in battles, their HP will recover in Barracks equal to Healing/Day divided by injured soldiers per day. For Example, If Barrack's Healing/Day is 240 and there are 10 injured units, each unit will receive 24 HP per day.
** Bonus Stats will add to Units' Damage, Armor, Magic Resistance, and Healing Power.
Upgrades take time depending on the building level. You can pay 10% more resources to have 24 hours deducted from the remaining upgrade timer. For example, for a building that needs 1000 tokens and 3 days to get upgraded, you can pay 1300 tokens to upgrade your building instantly.